
My journey into Toy & Game Design began far away from a design studio — in a small village, where I had no roadmap, formal guidance, or clear idea of where my curiosity would lead me.
As a child, I was fascinated by toys. I loved playing with them, taking them apart, understanding how they worked, and using the same pieces to create something new. That simple curiosity became the foundation of how I still think as a designer today.
With no predefined path to follow, I kept learning, experimenting and finding my own way forward. One opportunity led to another, and the road gradually took me from a village to design education at the National Institute of Design (NID) and eventually into the professional world of Toy Design, Game Design and Product Development.
Today, I work on toys and play experiences for Indian and international markets, turning ideas into products through concept development, design, prototyping, testing and production.
The journey started with taking toys apart. Today, it is about creating what comes next.
My BFA in Applied Arts from the College of Art, University of Delhi gave me a strong foundation in visual and design thinking. I explored drawing, painting, perspective, colour, typography, layout, advertising, 3D, sculpture, software and many other forms of creative expression.
More importantly, those four years helped me understand what I truly wanted to keep doing for the long run. I enjoyed exploring, building, experimenting and working with objects more than simply creating visuals.
With guidance from many people and a lot of self-exploration, I gradually became more interested in 3D design and toys. Around this time, I discovered NID’s Toy & Game Design programme and decided to take the entrance exam.
Coming from a village background, I never had a conventional design journey. But that background became part of my strength. The way I grew up, the things I observed, and the way I understood play naturally started reflecting in my ideas — giving my work a character of its own.
After the studio test and interview, I secured Rank 1 in the Toy & Game Design entrance process at NID.
That moment gave direction to something that had started much earlier — a simple childhood curiosity about toys, slowly becoming a career in designing them.
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